PickType

Available in: Interface Scripts Client Entity Scripts

Enum for different types of Picks and Pointers.
Properties:
Name Type Description
Ray number Ray picks intersect a ray with the nearest object in front of them, along a given direction.
Stylus number Stylus picks provide "tapping" functionality on/into flat surfaces.
Parabola number Parabola picks intersect a parabola with the nearest object in front of them, with a given initial velocity and acceleration.
Collision number Collision picks intersect a collision volume with avatars and entities that have collisions.