Available in: | Interface Scripts | Client Entity Scripts |
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Enum for different types of Picks and Pointers.
Properties:
Name | Type | Description |
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Ray |
number | Ray picks intersect a ray with the nearest object in front of them, along a given direction. |
Stylus |
number | Stylus picks provide "tapping" functionality on/into flat surfaces. |
Parabola |
number | Parabola picks intersect a parabola with the nearest object in front of them, with a given initial velocity and acceleration. |
Collision |
number | Collision picks intersect a collision volume with avatars and entities that have collisions. |