To build and create things in High Fidelity, you need to become familiar with the tools available to you. We've created our own custom tools (including the Create app and Shapes app). In addition, you can use many external tools to fine-tune your creations. These tools can help you create anything from a cool avatar or a baseball hat, to a magic themed domain.
On This Page:
Use the Create app to create any type of entity. In Interface, pull up your HUD or Tablet and go to Create to get started. With the Create app, you can:
We have received reports that Interface may crash when using a laptop and external monitor with the Create app. If you experience the crash, we recommend that you either a) disable the Nahimic service on your laptop or b) always use the Create Tools on your primary monitor.
The Entity List shows you all entities in the local domain. You can filter by entity type and by distance from the current location.
At the top of the Entity List, you can switch between 'Local' and 'World' view. When set to 'Local', the position, size, and rotation settings for entities are set in reference to the parent entity. When set to 'World', these settings are set in reference to the world's default position.
When you select an entity in the Entity List, you can:
The Shapes app is a Marketplace app that lets you add and edit basic shapes (entities) in High Fidelity. You can use Shapes only in VR mode.
To get the Shapes app:
Once you have created an item, you can test it prior to using it or submitting it to Marketplace. The Marketplace Item Tester reviews all kinds of content, including applications, avatars, content sets, entities, and wearables. Using it, you can verify that your item works the way you expected, and does not have any script errors.
To use the Marketplace Item Tester:
We've listed some external tools you might want to use to create avatars and 3D models.
There are community reports where users are unable to easily open Adobe Fuse once installed. To work around this issue, open it multiple times successively until you are able to open the application.
Use Adobe Fuse to create a custom avatar. The default heads, torsos, arms, and legs in Adobe Fuse can help you start your customization.
Mixamo is a rigging system that will rig your avatar's skeleton for you. You do not need any advanced knowledge of rigging to create simple animations for your avatar.
Blender is an open-source 3D modelling creation suite which supports everything from modelling and rigging, to animation and simulation. You can also use Blender to fine tune your avatar, and ensure that the materials and textures render correctly in High Fidelity.
Maya is a subscription based 3D modelling toolset that you can use to create 3D models to import into High Fidelity.
Blocks is a 3D modeling tool you can use in VR. Blocks lets you create models easily regardless of your experience. You can create something on Blocks through Steam or download it for the VR equipment you are using.