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Class OrientationQuat3D

Instantiations of this class define an orientation in 3D space in Quaternion format. A user's orientation in 3D space affects the way the mixed spatial audio is heard by the user. Additionally, orientation affects the way a user's audio input propagates through a space: speakers facing directly towards a listener will sound louder than speakers facing away from a listener.

Hierarchy

  • OrientationQuat3D

Index

Constructors

Properties

Constructors

constructor

  • new OrientationQuat3D(__namedParameters?: { w?: number; x?: number; y?: number; z?: number }): OrientationQuat3D
  • Construct a new OrientationQuat3D object. All parameters are required.

    Parameters

    • __namedParameters: { w?: number; x?: number; y?: number; z?: number } = ...
      • Optional w?: number
      • Optional x?: number
      • Optional y?: number
      • Optional z?: number

    Returns OrientationQuat3D

Properties

w

w: number

x

x: number

y

y: number

z

z: number